Technical Artist

Lyon

,

France

(

Hybrid

)

Job Details
Salary:
€40,000 - €50,000 pa
Rate:
Benefits:
Location:
Lyon
,
France
Flexible Work:
Hybrid
Job Type:
Full Time
Candidate Consultant
Irem Altunay
ia@ignispartners.com
0330 043 5925
Posting date:
March 16, 2023
Job Reference:
IA/004
Apply Now

We are currently looking for a Technical Artist who is capable of providing relevant experience on shaders and VFX. If you are looking for a new challenge in a leading Game Studio, apply now!

 

The Company:

Our client is a video game studio based in Lyon developing games for console, PC, and mobile platforms. They work both on original licenses and in partnership with renowned publishers.

Backed by their 10 years of existence, and their experienced teams, their studio has achieved many successes: several titles in the Apple Arcade Top #5, a mobile game self-published with more than 1M players, and a first console experience.

In recent years, their studio has grown and now has more than 70 people. Our client’s common objective is to develop their console activity to pursue even more ambitious projects carried out by their internal teams. Currently, they are developing 2 action/adventure games on PC/Console with prestigious partners.

Responsibilities:

  • Create and optimize shaders and VFX responding to the stylized DA of their games (Unity)
  • Document the different pipelines and tools you develop
  • Architect and update a common database between the different productions
  • Bring your experience and collaboratively advance the team
  • Anticipate the technical needs of productions (R&D)
  • Respond to the technical needs of productions and opt for the appropriate solutions

Requirements:

  • At least 3 years of experience in a shader, VFX or equivalent position
  • Console experience at one of these positions (recent would be a plus)
  • Autonomy, proactivity and very good communication
  • Know how to make a decision and justify it
  • Listening and knowing how to work in a team with different poles
  • Proficiency in Unity (HDRP and URP pipe) and Amplify Shader and/or HLSL script
  • Good understanding of programming languages, mainly Python, JavaScript, MEL and optionally C#
  • Notions on the Substance Suite
  • Appetite for cartoon-style games
  • Good artistic sense and rendering by following an artistic direction

 Additional Information:

  • CDI
  • Position to be filled as soon as possible
  • Status frame
  • Remuneration according to profile
  • Position based in Lyon (Villeurbanne)
  • Meal vouchers, health insurance, provident insurance, 50% transport reimbursement, sustainable mobility package, parking on premises, holiday bonus, birth bonus, possible support for mobility, etc.
  • Position open to people recognized as disabled workers   

  

Benefits: 

  • A great team of people!
  • Warm atmosphere guaranteed
  • Flexible hours
  • Paid sick leave for children
  • Hybrid work organization:  Teleworking and flex-office possible
  • Weekly team breakfasts
  • Annual Summer Camp
  • Fruit baskets, drinks and coffee available…
  • Sports sessions organized regularly
  • Console tournaments, board games, and more!

Apply for:

Technical Artist

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